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Laserwave

Laserwave

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Devlog

  • Laserwave v0.3.0 out now!
    April 16, 2021 by Dániel Ambrits
    1
    #update
    What’s new? 3 new bosses 2 new special enemy type New levels to showcase the new enemies (8 regular levels and 2 endless levels in total) Greatly increased the invulnerability duration after a hit (... Continue reading
  • Laserwave v0.2.1 out on macOS and Linux!
    December 02, 2020 by Dániel Ambrits#update
    What’s new? From now on, Laserwave prototype builds will include macOS and Linux versions as well. Keep in mind that these are not very well tested, if you find any problems, give me a message on Tw... Continue reading
  • Laserwave v0.2.0 out now!
    November 14, 2020 by Dániel Ambrits#update
    What’s new? Level selection menu An Endless mode level A new enemy type Reworked, clearer note timeline Reworked enemy generation, it’s less random and more dependent on the behaviour of the playe... Continue reading
  • Post-jam update is out!
    August 05, 2020 by Dániel Ambrits
    Laserwave post-jam version is out now on Windows! After the success in the GMTK jam 2020 I was working on the game a bit more to give you the experience I originally wanted to achieve in the jam. What... Continue reading
  • Post-jam version coming soon!
    July 23, 2020 by Dániel Ambrits
    5
    Laserwave has been picked by Mark as one of the 20 best games of the jam! I’m really really happy about this result, it’s still a bit hard to belive. Thanks Mark!:) As for the future, don’t worr... Continue reading
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